DEFCON

DEFCON, which stands for DEFense CONdition, is the state of alertness that a region's military operates at. While a higher (more prepared) DEFCON gives unit efficiency and build rate bonuses, its costs increase significantly. A region not at war has a maximum DEFCON of 2, and a region at war has a minimum DEFCON of 3. DEFCON effects take time to implement, making a rise in DEFCON a clear sign of military preparations.

DEFCON 5 - Peace

 * Efficiency Bonus: 0%
 * Build Rate: 100%

DEFCON 4 - Guarded

 * Preparedness Cost: Small
 * Efficiency Bonus: 5%
 * Build Rate: 100%

DEFCON 3 - Elevated

 * Preparedness Cost: 3x DEFCON 4
 * Efficiency Bonus: 10%
 * Build Rate: 100%

DEFCON 2 - High

 * Preparedness Cost: 2x DEFCON 3
 * Efficiency Bonus: 15%
 * Build Rate: 110%

DEFCON 1 - War

 * Preparedness Cost: 2x DEFCON 2
 * Efficiency Bonus: 20%
 * Build Rate: 120%