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The orders file contains all the information on what an order does, as well as where it can be used.

It is located in the INI directory of the game directory, look for 'orders.csv'.

The &&ORDERS section is proceeded by a row of headers that identify the values used.

Columns are as follows...

Data Element Notes
Order Number This is the numeric ID for the order, used internally
Order Name This is the name of the order, overwritten by localization
Order Location This is a bitmask field to determine where the order can appear in the UI
Ground Units
Air Units
Naval Units
Space Units
Drop Ship
FTL Capable
Reserved
Specialty - Air Droppable
Specialty - Air Carrier
Specialty - Heli Carrier
Specialty - Carrier Capable
Specialty - Direct Fire
Reserved
Specialty - Mine Layer
Specialty - Mine Sweeper
Specialty - Bridge Builder
Specialty - Upgrade Demo
Specialty - Mission ONLY
Specialty - Engineer
Specialty - NOT Direct Fire Defense ONLY
Specialty - NOT Mission ONLY
SPY UNIT ONLY
Check if unit is large enough to split
Check if unit is small enough to be merged
Direct Attack Value >0
Indirect Attack Value >0
Destination BASE only
Destination Air Base Only
Transport Capacity Check
Destination Transp Cap Check
Require Missiles Available
Require Loaded Unit
Destination Water-Adjacent Only
Can Combine w/Firing
Attack Opportune if possible
Requires Destination Unit Select
Allow for planet sourcehex
Allow for system sourcehex
Allow for galaxy sourcehex
Allow for planet destination hex
Allow for system destination hex
Allow for galaxy destination hex
Restrict to same level
Allow For Own Hex
Allow for Allied Hex
Allow for Neutral Hex
Allow for Enemy Hex
Allow For Own Upgrade
Allow for Allied Upgrade
Allow for Neutral Upgrade
Allow for Enemy Upgrade
Allow For Own Unit
Allow for Allied Unit
Allow for Neutral Unit
Allow for Enemy Unit
Shortcut Key <Ctrl>+<Shift>+
Reserved
Return to Base
Go Into Reserve
Naval Transport
Naval Transport
Bridging
Mine - Sweep
Mine - Lay
Reserved
Fire Missiles (within ROE)
Bombard (forced bombing)
Demolish/Attack Upgrades
Attack Defensively (Harass/Stall)
Attack Specific Unit
Attack Hex (all in hex)
Unit is FIRING
Capture Territory Order
Pursue/Follow Unit
Moveto (with Minimal Engage)
Escort Mode
Patrol Mode
Hunt (Aggressive) Mode
Recon (Defensive) Mode
Unit is MOVING
Reserved
Resupply
Unload Us
Load Unit into Us
Load into Transport
Hold Ground/Defend
Entrench/Dig In
Increase Readiness
Reserved
Spy Recon
Spy Espionage
Spy Sabotage
Spy Assassinate
Spy Infiltrate
Spy Influence
Reserved
Spy Counterintel
Space Drop
Space Launch
Space FTL
Space Colonize
Space Dock
Reserved
Reserved
Reserved
Air Superiority Mission
Reserved
Reserved
Reserved
Reserved
Reserved
Retreat
Construction
Training
Split Unit
Merge Unit
Scrap Unit
Sell Unit
Embark
Disembark
Strategic Pool
HK action
Int0
Int1
Int2
Int3
Flt0
Flt1
Flt2
Flt3
cursorNum What cursor to switch to when this order is selected from order list (0-9)
changeLevel What level to change to, if not 0.
  1. Planet Level
  2. System Level
  3. Galaxy Level


Header string:

//,,0x1 Popup; 0x2 Adv Ord; 0x4 Opt Dest,Ground Units,Air Units,Naval Units,Space Units,Drop Ship,FTL Capable,Spec - Reserved Use,Spec AirDrop,Spec AirCarrier,Spec Heli Carrier,Spec Carrier Capable,Spec Direct Fire Defense Only,Spec - Reserved Use,Spec Mine Layer,Spec Mine Sweeper,Spec Bridge Builder,Spec U/G Demolish,Spec Mission ONLY,Spec Engineer,NOT Spec Direct Fire Defense Only,NOT Spec Mission ONLY,SPY UNIT ONLY,Check if unit is large enough to split,Check if unit is small enough to be merged,Direct Attack Value >0,Indirect Attack Value >0,Destination BASE only,Destination Air Base Only,Transport Capacity Check,Destination Transp Cap Check,Require Missiles Available,Require Loaded Unit,Destination Water-Adjacent Only,Can Combine w/Firing,Attack Opportune if possible,Requires Destination Unit Select,Allow for planet sourcehex,Allow for system sourcehex,Allow for galaxy sourcehex,Allow for planet destination hex,Allow for system destination hex,Allow for galaxy destination hex,Restrict to same level,Allow For Own Hex,Allow for Allied Hex,Allow for Neutral  Hex,Allow for Enemy Hex,Allow For Own Upgrade,Allow for Allied Upgrade,Allow for Neutral  Upgrade,Allow for Enemy Upgrade,Allow For Own Unit,Allow for Allied Unit,Allow for Neutral  Unit,Allow for Enemy Unit,Shortcut Key <Ctrl>+<Shift>+,1,Return to Base,Go Into Reserve,Naval Transport,Air Transport,Bridging,Mine - Sweep,Mine - Lay,1,Fire Missiles (within ROE),Bombard (forced bombing),Demolish/Attack Upgrades,Attack Defensively (Harass/Stall),Attack Specific Unit,Attack Hex (all in hex),Unit is FIRING,Capture Territory Order,Pursue/Follow Unit,Moveto (with Minimal Engage),Escort Mode,Patrol Mode,Hunt (Aggressive) Mode,Recon (Defensive) Mode,Unit is MOVING,1,Resupply,Unload Us,Load Unit into Us,Load into Transport,Hold Ground/Defend,Entrench/Dig In,Increase Readiness,,Spy Recon,Spy Espionage,Spy Sabotage,Spy Assassinate,Spy Infiltrate,Spy Influence,7,Spy Counterintel,Space Drop,Space Launch,Space FTL,Space Colonize,Space Dock,6,7,8,Air Superiority Mission,2,3,4,5,6,Retreat,Construction,Training,Split Unit,Merge Unit,Scrap Unit,Sell Unit,Embark,Disembark,Strategic Pool,HK action,Int0,Int1,Int2,Int3,Flt0,Flt1,Flt2,Flt3,cursorNum,changeLevel


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